Every member must read and understand the Rules of the ArkSurvivalists Role Playing server for Xbox One. It is encouraged that members read all rules to maximize the entertainment & experience for all players.
Members of ArkSurvivalists will not tolerate any form of intentional harassment, discrimination, or racism, directed to or from, any member of the server. Extreme cases will follow a formal hearing in private.
This is a mature community. Verbal interaction is not governed.
All members are granted an open door policy towards all members of staff.
Please take into consideration the experience of other players. We do not tolerate Wipes, Ruining, or any other type of unethical actions leading to another player’s ‘extinction’. This also includes respecting other players.
This is a Role-Playing server. That said you MUST stay in character during encounters with players. More information on the subject located at [Section II.1].
Administers are responsible for the leadership of the community as a whole. Each leader has a role and a rank. It is the job of the administer to encourage growth in the community as well as fulfill assessments they are assigned.
As this is a community, it is encouraged that all members report any suspicious acts of rule breaking of any kind to a member of Staff. You can find a list of staff by clicking Here.
It is recommended that each member recall the purpose of the server rules. This community is built to entertain a unique experience to role-play with others on Ark: Survival Evolved, and through the server rules, the staff can govern a safe and enjoyable server for all to appreciate.
When involved in ANY raid, you must leave a note stating why the raid was initiated and who was involved. This applies to all situations in which the victim is not present during the raid, or has lack of knowledge proceeding your attack. This is strictly enforced.
Forum activity is encouraged but not mandatory. However, an introductory post MUST be filled and posted in order to gain acceptance to our community server. To apply, visit arksurvivalists.enjin.com and head to the "Server Application" section.
Members must verbally accept the code of conduct in the interview in order to be accepted into the server.
Anthology RP Rules
The following list of rules serve to protect the sanctity of this server. All applicants must read and be able to demonstrate a clear understanding of these rules during the interview process before being given access to the server. Current members of the Anthology RP server are strongly encouraged to regularly check up on the rules as there are frequent changes.
Table of Contents
Section I:General Server Rules
Section II: Role-Playing
Section III: Kill on Sight Rights
Section IV: Base Attacking/Raiding
Section V: TamingandBase Related Concepts
Section VI: Seasonal Rules
Section I: General Server Rules
Nitradois limited when it comes to governing specific situations. This section consists of agenerallist ofsimplerules that are strictly enforced and could result inpunishmentif not followed properly.
You must appearOfflinewhen playing on the server.
-This is to avoid random players/friends from joining.
You may not invite players that are not accepted into the server.
-Anyplayer seen on the serverthat has not formally filed an application, gained acceptance, then successfully interviewed and accepted by an Adminwill be immediately kicked.
-Adminswillthensearch for the member that may have allowed thatplayerin the server. If theserver memberassociated with thatunwhitelistedplayeris found, Admins will confront the player and one of the following willbedecided:
-Theserver memberforgot to appear offline and will be given a warning.
-Theserver memberintentionally invited theunwhitelistedplayer and will be issuedanecessary penalty.
You may not transfer/download characters to the server.
-Adminshave the ability to see the Gamertags, levels, and character names of everyoneon the ARK. They can also see transfers. Infringement of this rule could result in heavy penalties.
Higher-level players may not rob/attack level 15’s or less and vice versa.
-If you are a level greater than 15, you must avoid hostile contact or action with anyone under that level. This goes the other way around as well. Anyone under level 15may not try to rob or provoke hostilities with anyone ahigher level than 15.
-If someone breaks this ruleandinvokesviolenceuponyou,thenyou may defend yourself as necessary. You may be asked to explain the situationin a hearing.
-Exceptions to this rule include:
-If the players are engaged in an active tribe vs. tribe war.
-If the players have active Kill on Sight (KoS) rights on one another between their tribes. [See SectionIII]
You may NOT kill or loot sleeping bodies.
-If you find a player asleep in the world,whetherthey are in a base or not, you may not loot or steal from their body. There are no exceptionsto this rule.
-This also includes relocating someone’s sleeping body in order to get it killed.
Only one forum account per user.
-Forum accounts are limited to an individual person.
-If you wish to create a new character, simply apply for a new character with the same forumaccount.
Section II: Role-Playing Rules
Roleplaying is the acting out or performance of a particular role with regard to a person's behavior in a particular context. As a role-playing server, it is frowned upon to not be in character. This section covers all role-playing relatedrules.
You must act & speak in character at all times.
-Youare notallowed to speak OOC (Out of Character) unless properly approved by staff.
-We expect you to know when it is appropriate to talk OOC & when it is appropriate to speak in character.
Party Chat is not allowedalong with any/all otherthird-partychats. You must remain in game chat while on the server.
Power-Gaming &Meta-Gamingare strictly forbidden.
-Power-Gaming is the act of forcing an action or state on another player.
-Examples include tellingaplayer that you had cut off their arm, creating a character that cannot be physically represented in game (werewolves,vampires that transform into bats, etc.), and creating demons that affect the physical world. In all cases, thetargetedplayer would be drastically altered in play and will have no say in it.
-If you feel that a character you have created may be on the verge ofPower-Gamingor intruding upon the lore, present the idea to an Admin, and we will work with you to the best of our ability to help incorporate it into lore.
Meta-Gaming is any strategy, action, or method used in a game which uses external factors to affect the game or goes beyond the supposed limits or environment set by the game. There are many examples of Meta-Gaming.
-An example of Meta-Gaming would be to observe a base location on the forums then proceeding to head to that base with intention to raid or infiltrate.
-Another example of Meta-Gaming would be to use the Tribe Logs as a means of gathering information in character.
-A third example of Meta-Gaming would be looking at a base and knowing who the base belonged to without ever meeting the owner in game.
-One last exampleof Meta-Gamingwould beknowing who a person was even if they completely changed their appearance (i.e. wearing a different helmet).
-There are, however,specific situations in which Tribe Logs may be used. If a base was raided without a raid form, or a passive tame was killed,Tribe Logs would be allowed to be used to locate the culprit and report them to an Admin.
Value of Life
Value of life is the very core of roleplaying. Whether it be your own life or another’s, survival is the ultimate goal. By removing this value of life, you eliminate the very reason for playing in the first place. Here are a couple things to keep in mind when referencing this rule.
-Respond to life threatening situations as if you were dealing with them in real life. For example, if you were kidnapped, you wouldn’t respond to that situation by simply accepting your death. You would fight to survive.
-Removing one’s value of life is tantamount to power-gaming. Nothing can scare you, nothing can break you, and nothing can hurt you. It makes a villain kidnapping you entirely pointlesssimply due to the fact thatnothing they can do to you will work.
Combat Logging is forbidden.
-Combat Logging is the act of logging out during a hostile role-play scenario to provide an advantage to you.
-If a player sincerely needs to log out during a hostile encounter, they must firstinform the opposing party OOC. That player may NOT use this exception to their advantage by lying. Penalties are strong for those who get caught lying.
-Engaging in battle and proceeding to turn any tames involved to passive in an attempt to exit battle is also recognized as combat logging. Doing this may result in harsh consequences.
-You also may not logoutaftercommitting a hostile act for at least twenty minutes.
Your character didn’t die; theyrecovered from a “critical wound”.
-If killed, your character assumes recovery from a “critical wound” rather than death. This means that whilst you still CAN remember who killed you and why, you will lose any KoS Rights you had when you were killed, including rights on those who killed you.
“Insiding” a tribe is seen as a form ofgriefing.
-Insidingrefers to doing things such as creating multiple characters for the purpose of causing two tribe to go to war orunclaimingall dinos belonging to your tribe and claiming them for yourself.
Insidingdoes not, however, mean that thingssuch assending spies into a tribe are against the rules.
Server members may only change characters TWICE per season.
-Any additional character changes must first be approved by the Admin Team.
-This serves to improve therole-playingexperience of others around you by preventing character change spam as rapid character switches often result in the creation of characters that are severely undeveloped.
Section III: Kill on Sight Rules
Kill on Sight, or KoS, is the act of engaging a player or tribe at the first sight. This is not allowed as a general rule.However, there are exceptions. This section will explain how rights for KoS can begrantedand the general rules of KoS once it isgiven.
You are not allowed to engagein hostilities withanother player withoutfirstinteractingviaspeech.
-You may not kill on firstsight. If you wish to attack another player,you must first make a demand.Then,state a consequencethat will befall the opposing party if they refuse to comply with the given demand. This is referred to asinitiating hostilities.Be careful though, for players are able to defend themselves from you given that you attack them.
-An example for a demand/consequence would be, “Give me your food” (demand)“or I will kill you” (consequence).
-Killing is a Last Resort.
-Refrain from “critically wounding” someoneunless absolutely necessary.
KoS Rights are voided when one of the following occur:
-You are killed by that player (exception in tribe war).
-Either member of that KoS initiation loses means to fight/defend.
-2hours’ timepasses(If two or more tribes are in an active war/battle, KoS rights remain solid until 2 hours after said battle).
-You can gain KoS Rights by initiating hostilities with a member or tribe:
-KoS Rights are gained through thedemand/consequence procedure as well asa response toany act of unethical violence. (Unethical meaning a rule breaker.)
-You have the right to defend yourself by any means giventhatplayer breaks a rule. However,be prepared to present the occurrence via a formal hearingin front of the Admin Team.
-KoS Rights can either be given on a Tribe scale or a Member vs. Member scale.
-Be sure that it is 100% confirmed that you are in an active war with a tribe before you assume KoS Rights with a tribe.
-KoS Rights with an individual are different. Refer to the above to see what includes causes for PvP KoS Rights.
You may take hostages, but consider the following:
-If you take an active hostage, you may only kill that hostage if they are listed as an active KoS Target for your tribe/person.
-You may only hold a hostage for no more than 6 hours.
-We encourage that you RP with the hostage. Make an effort to allow the experience to be enjoyable for both characters. Thisfallsunder Rule No. 5 of the Code of Conduct.
Flyers in PVP
Refer to Section IV,Sub-Section7
Section IV: Base Attacking/Raiding Rules
When attacking/raiding another player’s base, you must abide by a few limitations. These limitations are enforced in order to create the best experience for our server members and were created with intent to use as little governing as possible without the sacrifice of entertainment.
Raidingis defined in this section as any means to destroy a structure (or section of structure) in order to take anything from a base that is not yours. This also includes bases with doors left open for easier access.
If you do choose to raid someone, you must follow the guidelines listed below.
-You must leave a note containing your reason OR clue for raiding:
-i.e. "You find a bit of medical powder on the floor and only your narcotics were stolen".
-This rule only applies during an offline raid, OR ifthe player was not aware or present at the time.
You must fill out a raid form prior to the raid usingbothof the following methods:
-Discord(Copy/Paste the template on the Discord server and send it toanAdminalong with one Head of Staffvia private message)
-Exceptions to this rule are if you steal fromcontainers left out in the open.This includesboxes, crop plots, generators, smithies, fabricators, etc. These items are exempt if they not IN a building.
-You must have a valid Role-Play reason to raid or follow KoS guidelines with demand & consequence.
-You may not raid the same person more than once per week.
-This is to allow the player to recover properly.
-The onlyexceptionto this rule is during awar.
You may only damage tames &turretsof which are a direct threat to you.
-No killing passive tames as these do not pose a threat.
-Passive tames may be tranquilized in order to gain access to inventory.
-If a tame is killed whilst trying to be tranquilized, state the reasons in your note.
-If a passive tame is killed by accident, notify an admin and the player who was raided.
-If an auto turret is not attacking you, leave it alone until it poses a threat.
Any players found asleep during a raid must remain untouched & not looted.
-This falls under SectionI, Sub-Section 5.
-This also includes if a player disconnects from the server during a raid. You may not attack that player until they wake.
-We would much rather you ask that player if it were really a disconnection or if they were Combat Logging [See SectionII, Sub-Section 3], but if it is unclear of the truth, see an admin.
You must cause as little damage as possible when raiding.
-Avoid causing too much collateral damage (explosives) to the best of your ability.If the amount of damage caused is excessive in reference to the reason for raiding, punishment may be given.
There are limitations when using Demand & Consequences as your reasoning for raiding a base.
-When you use this strategy towards another player you should consider the following limitation:
-You may only kill tames or destroy structures within reason. If the demand is met, you lose the right.
-You must leave that player alone if the demand is met.
Wars are distinct on our serverand taken very seriously. Refer to the following:
-Wars are instances where two or more tribes are involved in active pre-determined rules agreed upon through a formal hearing known as a "War Council".
-All tribes involved must participate in a formal War Council with a mediator before declaring the war.
-War Councils will require attendance of three [or more]representatives:
-Aggressor Tribe Leader
-Defendant Tribe Leader (and leader any other tribes involved)
-The War Council will be used to gather information from each side, and determine the war consequences for loss, duration,and rules.
-This council will be held in character and [if feasible] in game. You will coordinate the location/time with your mediator over Discord.
-You cannot be the aggressor in war more than once a month.
-War rules are subject to counter server rules per the terms agreed upon in conclusion of a war council.
Contract Killer Forms
Contract Killer Forms are the act of paying another player to complete aPvP relatedtask for you. This includes tasks such as; robbing, hazing, raiding of a base for an item, kidnapping, or killing. These forms are taken extremely seriously and could result in harsh punishment if used incorrectly.
-Contract Killer Forms, similar to raid forms, must be sent to at least one Admin and one Head of Staff. The following are what must be answered and submitted.
-Who is the contractor?
-Who is the killer?
-Who is the target?
-What is the method of execution?
-What is the reason for the contract?
-What will be the payment for the killer given the task is completed?
-Once the contract is approved,the following will happen.
-A start date for the contract will decided. The target of the contract will be notified of a contract on their head 6 hours in advance of the contract officially starting.
-The killer will gain KoS rights on the target.
-The killer then has 3 real life days to complete the contract. If the contract is not completed within that time frame, the contract is void.
-A contract is also void if the killer is kidnapped or killed by the target or related parties.
-After the contract is either void, failed, or completed, there will be a week cooldown before the players involved can be any of the same role.
-For example, the killer cannot be a killer in another contract for a week, the contractor cannot create a contract for a week, and the target may not be the target of any other contracts for a week.
Flyers in PVP situations.
-A player mounted on a bird may not attack a grounded player or tame, unless the grounded player or tame attacks the player mounted on the bird first.
-Players mounted on birds may not pick up other enemy players or tames unless the player or owner of the tame consents to being picked up first. The only exception to this is if thetwo are actively involved in KoS Engagements or Raids.
-Flyers may still be used in regards to attacking a building during a base raid.
Section V: Taming and Base Related Concepts
There are several rules to keep in mind when building. These rules are governed to ensure that members do not accidentally break KoS Rights rules through turrets. This section will also cover limitations of platform saddles, land claiming, and other concepts.
You must have a valid reason to build a massive base or own an excessive amount of land.
-Administrators will ask for a valid role-play reason if land or bases become too large for the amount of players in that tribe.
-If a valid RP reason can be presented, no action will be made; however, if not,the base may be subject to downsizing.
-Outposts are allowed; however, they must be active. Any outposts that seem inactive for a large amount of time will be investigated and could face removal from the location.
-This will not happen without first speaking with the owner. Admins will speak with you given this becomes an issue.
Platformsaddle turret placement is limited.
-You may only have ONE of the threeturretcombinations listed below:
-2 Species X Plants
-1 Auto-Turret & 1 Species X Plant
PvP focusedplatformsaddles are limited based onthenumber of players inatribe.
-Solo Players may only have 1PvPPlatform Saddle.
-Tribes of fewer than 5 may only have 2PvPPlatform Saddles.
-Tribes of 5 or more are limited to only 3PvPPlatform Saddles.
Platform saddles that are not used for PvP are unregulated
-Platform saddles not built for PvP are not able to be used in any base raids or wars.
-Any amount of turrets can be placed on platform saddles as long as they are set toTargetWildDinosOnly
Keep yourdinosaur armies manageable.
-Large amounts of tames that are used forcombat purposes onlywill not be allowed without reason & approval from an admin.
-This does not include kibble farms
-Administers reserve the right to downsize dinosaur armies if they get too large.
Tribes have a hard tame limit of 250 tames per tribe.
-This serves to keep roleplay potential when involved in PvP gameplayand to reduce overall lag.
All taming structures must be destroyed after use.
-Taming structures create mass amounts of lag when left alone. In order to reduce said lag, all taming structures must be destroyed after use.
Destructible Structures can only be taken down with admin approval.
-If you come across an abandoned base or a base that allows demolition, consult an admin before taking action.
Be weary of blocking spawns when building.
-If you are worried about blocking spawns of metal or other deposits, ask an admin if it is safe to build there.
-If reports of a base blocking spawns come to administer attention, they will investigate the situation as to how much the structure is blocking. If it is deemed that the base blocks too many spawns of a specific material or dinosaur, relocation will be asked of that player/tribe’s base.
“Land Reserving” with pillars or foundations is forbidden.
-Land reserving is the act of placing foundations, pillars or any other building structures in order to claim land for whatever purpose.
-In addition, any mines or traps not within eyesight of your base will be seen as land reserving.
-If sea mines are used by your tribe, there must be clear signs left around the mine area stating a warning to all players seeking to cross that area.
-You are not allowed to place various pillars, foundations, or any other structure just to claim land.
-Playersare allowedto claim land with actual buildings (roof, door frame & door, walls & foundation).
-Caves: You cannot block entry to a cave containing high value cave drops or artifacts. If you are unsure or want to clarify whether that cave is eligible to lock down, consult an admin.
Under no circumstances can a tribe own more than ONE Giga.
-As a roleplaying server, we want there to still beroleplaypotential in PvP situations. Owning mass amounts ofGigascompletely eliminates that focus.
All players must leave a “mailbox” on their property.
-Mailboxes must follow a few guidelines
-A mailbox can be either an unlocked storage box or an unlocked large storage box.
-Your mailbox must be clearly labeled as such using a sign.
-Your mailbox must be visible in the front of your base and able to be reached without intrusion of turrets, aggressive tames, or obstacles.
-Mailboxes are used to place notes for multiple reasons. They may be used to invite you to a player run gathering, just to say hello, etc.
-If you choose to raid, the raid note left behind must be left in the player’s mailbox.
-Consult an adminif you are unable to find a mailbox during a raid.
Rafts are considered buildings as well as Platform Saddle buildings. Treat them as such. You may not destroy rafts or kill tames with buildings.
-If a raft or animal with a platform saddle (supporting architecture) is destroyed,it will beconsidereda foundation wipe,and a hearing will be held with necessary penalties.
-You are,however,allowed totranquilizea tamed dinosaur with a platform saddle if need be.
-Base rules apply to both rafts and platform saddles.
-If a tame supporting a building with a platform saddle is on aggressive or attacking you in any way,you are allowed to defend yourself. A hearingmaybe held if suspicions are raised on the concept.
Turrets & Species X Plants.
Turretsand Species X Plantsmust be kept on no higher than MEDIUM range with the highest warning timer
-There are exceptions:
-Interior turretsand turrets set to Wild Dinos Onlymay be set toHigh withNoWarning. Interior turrets are any turrets that do no have ANY direct visibility of the outside of the base, not including doors. Admins have the ability to inspect someone suspected of using doors to get around this rule.
Turrets may not block large resource deposits (i.e. Metal, silica pearls, caves, etc.)